Finished Model for upcoming Interior Scene

chesterfield_watermarked Lately I finished the first Model for an Interior Scene I’m working on at the Moment. It’s an old-fashioned Couch. I’m planning to create a moody, smoke-filled Room for an Interior Scene, which I think, this Couch totally fits in.

New Item for Sale: Female Torso

The second Item to be sold on my 3DOcean Store has been just approved. It’s a female athletic Torso, which can be used as a Manikin to present miscellaneous Items for Instance Jewelry or Clothing. It’s built up of even distributed Geometry, ideal for Sculpting and fully unwrapped, having only Seams on the Back. In Addition the Project File (Blender) is included, providing an effective easy-to-use Lighting Setup. It can be easy retopologized, as it’s designed for visualization.

Packshot

packshot_watermarked In 2011 a small Team, I was part of, had the chance to do some medical Visualization. Here’s a Packshot I did for a medical Company in early 2011. There’re other Pictures waiting to be published, we’re just waiting for authorization.

Classy Cutlery

I finished the first Item which is going to be published on 3DOcean. It’s a Set of classy old-fashioned Cutlery or Silverware featuring  a restained floral Relief. The Fork, Spoon and Knife were modeled and fully unwrapped in Blender. The Rendering was done using HDRI-Lighting, Blenders new unbiased System called ‘Cycles’ and its nodebased Shaders.

Life Sign: First model for an upcoming RTS-Game

I’d been really busy during the last few months.
Lately I’m working on an upcoming strategy game (C&C-like). We’re using UNITY to get the job done. We’re still defining the final workflow. Also we’re testing first units and database-embedding.

First model: german infantry (mp40)